Orbscape
A mobile game where the player controls a ball, utilizing the phone’s gyroscope controls, to complete various levels of mazes. Players can collect stars, our game’s currency, to unlock various customization options
Responsibilities: Implemented 10+ view controllers featuring reusable table views, animation, dynamic gradient backgrounds, etc. Leveraged polymorphism to create various types of in-game purchasable items and custom view controllers
GitHub Repository: Click Here
Software: Swift, Xcode, Figma

Unex-text-ed Encounters
A screen-life short film that portrays a queer dating story, entirely through the main character's iPhone screen. Collaborated within a team of 3 remotely across 10+ time zones.
Responsibilities: Created over 15 minutes of prototype animation in Figma that mimics sending and receiving text, and interacting with applications, etc. Optimized existing templates to develop more than 40 dynamic layouts and component elements that mirror multiple real-world and fictional mobile applications.
Software: Figma